Counter-Swarm Doctrine: Containing Coordinated Agent Intrusions Paper • 2609.06140 • Published 20 days ago • 4
Dr. Claw: An AI Scientist Workspace for Vibe Research Paper • 2609.00365 • Published 25 days ago • 174
VGI-Bench: Probing Visual Intelligence in Video Generation Models Paper • 2608.19583 • Published about 1 month ago • 174
Macaron-V1: Towards Open Continual Learning with Self-Improvement and Mixture-of-LoRA Paper • 2608.09819 • Published Aug 10 • 178
VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System Paper • 2607.27380 • Published Jul 29 • 75
TARS: Timestep-Aware Data Scaling for 3D-Free Video Re-Shooting Paper • 2607.28261 • Published Jul 30 • 18
Progress Reward Modeling for Robotic Learning: A Comprehensive Survey Paper • 2607.21655 • Published Jul 22 • 111
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published Jul 21 • 114
Read It Back: Pretrained MLLMs Are Zero-Shot Reward Models for Text-to-Image Generation Paper • 2607.11886 • Published Jul 13 • 60
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published Jul 14 • 7
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published Jul 14 • 125
Thinking While Speaking: Inference-Time Knowledge Transfer for Responsive and Intelligent Conversational Voice Agents Paper • 2511.07397 • Published Jul 1 • 12
OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data Paper • 2606.13432 • Published Jun 11 • 64
Soap2Soap: Long Cinematic Video Remaking via Multi-Agent Collaboration Paper • 2605.17423 • Published May 17 • 31
SEIF: Self-Evolving Reinforcement Learning for Instruction Following Paper • 2605.07465 • Published May 8 • 12
An Efficient Heterogeneous Co-Design for Fine-Tuning on a Single GPU Paper • 2603.16428 • Published Mar 17 • 3