Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark Paper • 2610.13947 • Published Oct 9 • 14
Embodied Turing Machines: Stateful Code for Robot Recursive Self-Improvement Paper • 2610.12369 • Published Oct 8 • 25
RobotWorld: Benchmarking Multimodal Agents for Robot Use Across Diverse Tasks and Embodiments Paper • 2610.10409 • Published Oct 7 • 35
4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes Paper • 2610.03715 • Published Oct 2 • 19
4Director: Controlling Video World Models with Rigid 3D Geometry Paper • 2610.02160 • Published Oct 1 • 18
Guava Collection An effective and universal harness for embodied manipulation • 3 items • Updated Sep 30 • 1
CodeMidas: Scaling Agentic Coding RL Environments from Code Itself Paper • 2609.22068 • Published Sep 18 • 116
RRSI: Regularized Recursive Self-Improvement of Agent Harnesses Paper • 2609.24972 • Published Sep 21 • 164
What Makes Good Agentic Data? An ACE Lens on Data Generation for LLM Agents Paper • 2608.27260 • Published Aug 27 • 72
Code as Worlds: Agentic Discovery of Executable World Representations for Physical Reasoning Paper • 2608.27549 • Published Aug 27 • 48
Game2World Engine: Unlocking In-the-Wild Gameplay Videos for World Model Training Paper • 2608.24680 • Published Aug 25 • 11
Zetta ζ: An Efficient Closed-Loop Embodied Harness for Self-Evolving Physical Intelligence Paper • 2608.16590 • Published Aug 17 • 141
TRACE-Bench: Decomposing and Diagnosing Multi-Reference Image Generation Paper • 2608.16765 • Published Aug 17 • 13