VA-Judger: Reward Modeling from Human Preference Feedback for Joint Video-Audio Generation
Abstract
A human-aligned chain-of-thought reward model and preference dataset improve joint video-audio generation by replacing fragmented metrics with coherent, dimension-wise reinforcement learning.
Using reinforcement learning to post-train joint video-audio generation models requires a reward signal. Existing methods construct this reward by combining metrics for individual quality dimensions, including audio quality, visual fidelity, and synchronization. However, these metrics evaluate perceptual dimensions separately and fail to capture the overall semantic and temporal coherence among the text prompt, video, and audio that shapes human preferences. Optimizing models against these metrics encourages reward hacking, generating video-audio content that achieves high scores on these metrics yet appears incoherent or unfaithful to human viewers. To address this problem, we first construct a large-scale human-preference dataset VAPref-10K for joint video-audio generation, comprising 9K prompts and 10.3K fine-grained paired comparisons from open-source generation models. We also introduce the VA-Judger-Bench benchmark with both in-domain and out-of-domain model comparisons to evaluate whether reward models truly align with human preferences. We further propose VA-Judger, a chain-of-thought omni-reward model for joint video-audio generation. In particular, VA-Judger first learns from pairs with clear quality gaps to establish structured output and coarse preference discrimination, then distills reliable preference explanations for harder near-quality comparisons via rejection sampling verified against human annotations, and finally performs dimension-wise reinforcement learning that decomposes human feedback into individual quality dimensions for denser reward signals than a single binary preference label. Experiments show that VA-Judger outperforms metric baselines in predicting human preferences on both in-domain and out-of-domain evaluations. Using its human-aligned rewards for post-training audio-video generation model also yields significant improvements in generation quality.
Community
๐ We are excited to introduce VA-Judger: Reward Modeling from Human Preference Feedback for Joint Video-Audio Generation, the first reward model specifically designed for joint video-audio generation.
Existing metrics typically evaluate video and audio separately, overlooking the holistic cross-modal coherence that shapes human preference. When used for post-training, these fragmented metrics may also lead to reward hacking, where metric scores improve without a corresponding improvement in perceptual quality.
Our key contributions include:
- VA-Judger, a reasoning-based omni-modal reward model that jointly assesses visual and audio quality, text alignment, audio-video synchronization, semantic coherence, and overall human preference.
- VAPref-10K and VA-Judger-Bench, which provide human preference annotations and a challenging benchmark covering both in-domain and out-of-domain video-audio generation models.
- A complete reward-modeling and post-training framework that uses VA-Judger to improve joint video-audio generation.
VA-Judger substantially outperforms single-dimensional metrics and omni-modal model baselines such as Qwen3-Omni. It also generalizes reliably to unseen closed-source generation models.
When used to post-train LTX-2, the resulting model achieves a 62.30% human preference rate, compared with 27.63% for the OmniNFT-trained version and 10.08% for the original LTX-2. It also achieves the best performance on 11 out of 13 objective metrics.
๐ Project: https://sharelab-sii.github.io/VA-Judger/
๐ Paper: https://arxiv.org/abs/2608.18607
๐ป Code: https://github.com/ShareLab-SII/VA-Judger
๐ค Models: https://huggingface.co/ShareLab-SII/VA-Judger
๐ Dataset: https://huggingface.co/datasets/ShareLab-SII/VA-Judger-Bench
๐ฎ Demo: https://www.youtube.com/watch?v=HUiEFLTY9-E
Further training code and the full VAPref-10K dataset will be released soon. Stay tuned!
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